Description
Puzzle Clubhouse, which got off the ground by meeting it’s $10,000 Kickstarter goal, is an experiment in bringing crowdsourcing to game design, and it allows anyone to be a part of the creative process. When I spoke to Schell at PAX 2012, he described the PC as the improv comedy of game development; while he and a team of 12 professionals will actually make the games, they’ll get much of their material and creative direction from an audience of Puzzle Clubhouse users.
SOURCE LINK to the full article:
http://www.geek.com/articles/games/everyone-is-a-game-designer-at-puzzle-clubhouse-20120922/