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Gamification: just another step towards the post-digital business world

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Summary
Gamification. Stop thinking twelve year olds with an Xbox and start thinking about how you can incorporate leaderboards and reward systems into your business strategies.According to the annual Tech Trends report from Deloitte, gamification is one of the key disruptors that will have a major effect on companies in the not-so-distant future. Along with social media, enterprise mobility, user empowerment and cloud technology, it is one of the five main forces changing the way people do business.
Description
“There is a growing base of workers and customers raised under the influence of video games and consumer technology,” explains Kamal Ramsingh, Technology Director at Deloitte South Africa. “All that gamification looks to do is to embed game attributes in day-to-day business activities. This interacts with the next generation in their native language and taps into many in the older generation that also embrace the ideas around gaming,” said Ramsingh.

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