2,533 crowdsourcing and crowdfunding sites
Tim Kastelle shows us how to use The Innovation Matrix to help us understand how the innovation capability of firms evolves over time. A great case study in this regard is Procter & Gamble.
A good read providing some of the metrics/measurement criteria that should be adopted to determine the impact of open innovation within an organization.
A well written and thoughtfully presented article on how social media is changing the ways that companies interact with their customers to gain new insights and ideas through open innovation.
This article raises an interesting question: Can crowdsourcing be a faster and more effective approach than the traditional product development processes that organizations generally follow.
At the beginning of this article, Paul provided a simple analogy of how open innovation or crowdsourcing works. Then later on, he provided examples of leading companies like Proctor and Gamble,...
The three tips to overcome internal resistance to open innovation are as follows: 1. Start small. 2. Start simple. 3. Start inside.
Based on the presentation, the following conclusions were presented: 1. Crowd Sourcing and Knowledge Networking are not just successful on the internet, but also within the company. 2. Both...
According to Paul Sloane, there's a need to teach students that is fine to collaborate and to use other people’s ideas to solve a problem. The current educational system often describes this...
In the last few days, two of the leading global media outlets, The New York Times and The Economist, had quite extensive articles on user innovation, customization, and co-creation.
On February 10, 2011, on page C1 of the New York edition of The New York Times, Patricia Cohen writes about "Innovation Far Removed From the Lab",
The article is a great praise and acknowledgment of the work done by Eric von Hippel.
The MCPC conference series started out in 2001 as a bi-annual conference devoted to mass customization & personalization. The content has broadened in recent years, including also customer co-creation, user innovation, and other strategies of customer-driven value creation (hence, MCPC = Mass Customization, Personalization, and Co-Creation"). In 2011, the conference will bridge MCPC with a topic that has driven and inspired the field since several years: open innovation.
Cookie cutter designs and creativity have for long failed to impress clients that want more our of the gaming experience than something that is common in the industry. With the 'not invented...