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Search results for: Game mechanics

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Crowd Mechanics
document Distributed Knowledge

The brief definition of crowd mechanics:the incentive and engagement system designed to drive outcomes in a crowd through individual and group incentives that include both monetary and non-monetary...

Benjamin FosselDec 07, 2010 06:32 pm GMT6113 views
10
Crowd Mechanics
Can Games and Gamification Fix Washington?
document Distributed Knowledge, Open Innovation

There are three ways to fix government using gamification: Understand the Player Leverage Games To Create Connections Gamify The System

Adam FrazerMay 06, 2011 03:42 am GMT2850 views
00
Can Games and Gamification Fix Washington?
How Gamification Drives Crowdsourcing
Tools

When Seth Priebatsch, CEO at SCVNGR, delivered his audaciously provocative presentation at TED he was talking about how to motivate the crowd when money isn’t the currency. You can call the approach of rewarding certain online behaviors (or penalizing others) 'Gamification', 'Game Mechanics', or 'Social Rewards', all are being equally banded about and are receiving lots of buzz. Whatever you call it, it’s all about the motivation of the masses...we’ll call it Gamification.

The options for presenting a range of digital incentives and rewards is theoretically infinite but the primary design elements include motivational triggers such as: positive (and possibly immediate) feedback (e.g. a sound that quickly becomes recognizable upon the successful completion of a task); noticeable advancement through the “game” upon successfully performing the work (e.g. progression to a new level); awarding points, badges, and status levels, etc. (see Gowalla, GetGlue or Foursquare).

Gamification however can be about much more than just driving online engagement by awarding users tokens that represent their various levels of achievement – some refer to this type of consumer engagement as 'Pouring Chocolate on Broccoli' (a very Germanic expression meaning to simply spice something up that is a bit boring). Used in this manner, the greater potential of using Gamification is somewhat lost.

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Claudia PelzerSep 04, 2011 03:50 am GMT21577 views
20
Case Study: Crowdsourcing & Gamification as learning tools for Chief Information Security Officers
document Crowd Creativity, Open Innovation, Tools

Case Study: Game mechanics & Crowdsourcing help the world's top Chief Information Security Officers create a profitable mobile app in less than 2 hours, and teach them about the impact of...

Mike VandallNov 09, 2012 02:04 pm GMT2978 views
90
 Case Study: Crowdsourcing & Gamification as learning tools for Chief Information Security Officers
MouseCraft: a new tile-matching puzzle game announced
document Distributed Knowledge

An early version of MouseCraft will be available for download from 29th of November 2012, through Crunching Koalas Beta Program- a crowdsourcing initiative which will enable everyone to play, test...

Claire MackayNov 22, 2012 09:18 am GMT2101 views
00
MouseCraft: a new tile-matching puzzle game announced
Marriott Hotel's Facebook game - DEMO
video Distributed Knowledge, Open Innovation

Marriott Hotel's innovative game will introduce potential many people in developing countries to the hospitality industry and it's fun. Based on an article by Matthew Jeffery,...

Tonya Van Dijk Aug 10, 2011 10:20 pm GMT3456 views
11
Marriott Hotel's Facebook game - DEMO
Crowdsortium Symposium: Game Mechanics in the Crowd
video Distributed Knowledge

This video features Jason Calacanis as moderator; Ben Wright, VP of Service Delivery and Marketplace, Trada; Matt Shobe, CDO, BigDoor; and Steve Sims, VP of Production and Client Services,...

Archenette EvangelioSep 29, 2011 02:11 am GMT1135 views
00
Crowdsortium Symposium: Game Mechanics in the Crowd
How Gaming Is Helping Us To Build Better Local Communities
document Distributed Knowledge

Through crowdsourcing, some platforms open up challenges to public discourse and action, while familiarizing participants with like-minded individuals in the process. Here are some examples that...

Tonya Van Dijk Apr 15, 2012 08:32 am GMT1266 views
00
How Gaming Is Helping Us To Build Better Local Communities
Crowdsourcing Talk (20110330) | Riley Gibson - Napkin Labs
video Open Innovation

In this video, Napkin Labs co-founder & CEO, Riley Gibson, explained how Napkin Labs’ social platform connects companies & agencies to influence networks online to collaborate around the...

Benjamin FosselApr 12, 2011 01:00 am GMT2217 views
00
Crowdsourcing Talk (20110330) | Riley Gibson - Napkin Labs
Global Dawn
site Tools

Global Dawn uses the science of game mechanics and new thinking in persuasive messaging to activate the most engaged consumers, the taste makers who filter out the mediocre and in turn stimulate...

Luis Enrique MoralesAug 18, 2011 07:35 am GMT1470 views
10
Global Dawn
Gigya
site Tools

Gigya makes websites social by unifying the social networks and consolidating the most powerful social features in a single solution. Their products are as follows: Social Login -...

Adam FrazerSep 04, 2011 04:54 am GMT1561 views
10
Gigya
Crowdsortium Symposium: Opening and Keynote
video Distributed Knowledge, Open Innovation

The opening and keynote video features Niel Robertson, co-Founder of Crowdsortium, CEO of Trada and Jason Calacanis, Founder of This Week In, CEO of Mahalo. In this keynote speech, Niel...

Archenette EvangelioSep 27, 2011 10:06 pm GMT1167 views
10
Crowdsortium Symposium: Opening and Keynote
Magrunner: Dark Pulse Nears its Crowd-Funding Goal
document Crowdfunding

At 3AM Games they want to prove that the first-person genre can be used for more than just shooters! Magrunner’s unique game mechanics focus on magnetic polarity and its manipulation to solve...

Fiona MaresJul 24, 2012 12:57 pm GMT978 views
00
Magrunner: Dark Pulse Nears its Crowd-Funding Goal
Spigit Recognized in the Inc. 500|5000 as the 67th Fastest Growing Private Company in America
document Distributed Knowledge, Open Innovation, Tools

Spigit is the innovation engine that drives growth for leading brands such as Overstock.com, Citi, Allstate, Estee Lauder, AAA, Farmers Insurance and Capgemini. The company combines...

Jason RobbinsAug 21, 2012 01:49 pm GMT1152 views
10
Spigit Recognized in the Inc. 500|5000 as the 67th Fastest Growing Private Company in America
Video Game Experts Debate: Is the Kickstarter Honeymoon Over?
Crowdfunding

In the latest episode of Bonus Round, Gametrailers’ weekly show about the video game industry, gaming experts Seamus Blackley, Marcus Beer, and Jeff Cannata discuss crowdfunding for video games — specifically, the continuing viability of Kickstarter as a funding mechanism for both indie and mainstream game developers.

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Eric BlattbergJan 30, 2013 01:19 am GMT3150 views
260
Blazing a Trail: How Amazon Mechanical Turk Helps Enterprises and Startups
Cloud Labor, Tools

Amazon Mechanical Turk was one of the first online work marketplaces in the world. We speak with John Hoskins, senior manager of global partnerships, to find out how his company helps enterprises and startups, and where he sees the crowdsourcing industry going in the future.

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Crowdsourcing.orgAug 29, 2013 04:41 pm GMT4805 views
10
Gamification time: What if everything were just a game?
document Crowd Creativity, Distributed Knowledge, Open Innovation

At the end of the day, we all like to have fun - and in our digital and increasingly mobile world, gamification is proving to be just the right tool to guide that fun down the right channels....

Fritz SchaeferJun 21, 2011 11:30 am GMT3507 views
00
Gamification time: What if everything were just a game?
NASA Offers Gamers a Ride to Mars and Beyond
document Crowd Creativity, Distributed Knowledge, Open Innovation

Whether driving a lunar rover across the surface of the Moon or piloting a robot-assisted mechanized suit on Mars, Astronaut: Moon, Mars & Beyond will stand apart from anything yet seen in...

Rebecca GutierrezAug 29, 2011 01:28 am GMT1491 views
10
NASA Offers Gamers a Ride to Mars and Beyond
Gamification Panel Discussion // hosted by Nokia (EN) - Social Media Week Berlin 2011
video Distributed Knowledge, Open Innovation

Sina Kamala Kaufmann from wooga added some thoughts on gamification. Sina is the head of communications and partnerships at wooga (world of gaming), the second largest developer of social games...

Marco TorquatiOct 21, 2011 05:57 pm GMT1793 views
10
Gamification Panel Discussion // hosted by Nokia (EN) - Social Media Week Berlin 2011
Cooperation between referees and authors increases peer review accuracy
document Distributed Knowledge

In this study, the researchers have shown that one mechanism for increased cooperation is making reviewer information public, but other mechanisms for improving cooperation in the review process,...

Rebecca GutierrezNov 18, 2011 01:32 am GMT547 views
10
Cooperation between referees and authors increases peer review accuracy
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